Red Ninja Koopa
Koopa Wizard
Here was the Planet Creator[ss:Shadow Creature]
Posts: 552
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Post by Red Ninja Koopa on Nov 14, 2009 21:55:44 GMT -5
Post them here. Post them however you like. If you want to rate others, be nice about it. Don't be too harsh on people who aren't competitive.
I'm not playing competitively. My team mostly uses Pokémon that I have not used before in Generation 4.
Typhlosion: Flamethrower, Eruption, Sunny Day, Solar Beam (Yeah.. coming up with moves for it was difficult. I think it needs improvement, any suggestions?)
Ampharos: Thunderbolt, Thunder Wave, Flash, Power Gem
Slowbro: Surf, Psychic, Slack Off, Ice Beam
Nidoqueen: Brick Break, Earthquake, Crunch, Sludge Bomb (Why not choose the superior Nidoking? Well, I've already used him before and I want a new experience. Not only that, but Nidorina won't be affected by Cute Charm or Attract. Nidorina is going to defeat Whitney kick by kick.)
Togekiss: Fly, Air Slash, Aura Sphere, Shadow Ball (This is an exception for my team. I use a Togekiss in my Platinum version. The only difference between this Togekiss and the Platinum one is that it has Shadow Ball instead of Extreme Speed. I wish I could have it use Tri-Attack but I think that's something it can only use if it is purified in XD, a game I don't have. I suppose Shadow Ball can be substituted for Ominous Wind to take advantage of Serene Grace, but that move doesn't have much PP. If this Togekiss ends up with Hustle, I'll probably give it Magical Leaf.)
Kangaskhan, the almighty HM Slave: Cut, Strength, Rock Smash, Whirlpool (Thank you, Pokéwalker.)
Done. Now yours?
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YoshiRider123
Koopa Wizard
Strollin' down them graveyards[ss:Division ]
Posts: 516
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Post by YoshiRider123 on Nov 15, 2009 12:55:24 GMT -5
I feel like suggesting you teach Typhlosion Thunderpunch.
This won't be my team as I play through the story, but I hope I could have a team like this at the end:
Kingdra Roselia Magnezone Blaziken Tyranitar Mamoswine
...I don't play competitively.
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Post by Ludwig Von Koopa on Nov 15, 2009 13:16:08 GMT -5
I feel like suggesting you teach Typhlosion Thunderpunch. This won't be my team as I play through the story, but I hope I could have a team like this at the end: Kingdra Roselia Magnezone Blaziken Tyranitar Mamoswine ...I don't play competitively. Why give it Thunderpunch if it is obviously special-oriented?
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Red Ninja Koopa
Koopa Wizard
Here was the Planet Creator[ss:Shadow Creature]
Posts: 552
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Post by Red Ninja Koopa on Nov 15, 2009 13:39:50 GMT -5
I feel like suggesting you teach Typhlosion Thunderpunch. This won't be my team as I play through the story, but I hope I could have a team like this at the end: Kingdra Roselia Magnezone Blaziken Tyranitar Mamoswine ...I don't play competitively. Why give it Thunderpunch if it is obviously special-oriented? Indeed. And Solar Beam, when Sunny Day is set up, will easily take out all of its threats.
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Post by Toadster on Nov 15, 2009 14:05:10 GMT -5
I'll probably go with the usual:
Umbreon: Toxic, Mean Look, Wish, Baton Pass Dragonite: Outrage, Dragon Dance, Earthquake, Brick Break Haunter: Shadow Ball, Destiny Bond, Psychic, Thunderbolt Arcanine: Flare Blitz, Extremespeed, Will-o-Wisp, Overheat Milotic: Surf, Ice Beam, Rest, Sleep Talk Claydol: Stealth Rock, Rapid Spin, Reflect/Light Screen, Explosion
<3
SUBJECT TO CHANGE
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Post by Ludwig Von Koopa on Nov 15, 2009 14:09:10 GMT -5
Of course, if Typhlosion has to set up its own sun, it'll get hit, weakening Eruption.
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Post by Toadster on Nov 15, 2009 14:14:04 GMT -5
Of course, if Typhlosion has to set up its own sun, it'll get hit, weakening Eruption. You should give it to Ampharos and get rid of that awful Flash.He can't learn Sunny Day? What is this?
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Post by Ludwig Von Koopa on Nov 15, 2009 14:48:08 GMT -5
Of course, if Typhlosion has to set up its own sun, it'll get hit, weakening Eruption. You should give it to Ampharos and get rid of that awful Flash.He can't learn Sunny Day? What is this? The point of Ampharos isn't to make it sunny, the point is to have it sit on its ass and light up the lighthouse. The Typhlosion on my Shoddy team for the Nsider2 gym leader contest has... Choice Scarf: Eruption/Overheat/Solarbeam/Hidden Power Ice. With sunny day and rapid spin support. It's the special sweeper of the team.
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Red Ninja Koopa
Koopa Wizard
Here was the Planet Creator[ss:Shadow Creature]
Posts: 552
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Post by Red Ninja Koopa on Nov 16, 2009 16:46:46 GMT -5
If only Typhlosion could learn freaking Energy Ball (Yet Ninetales somehow does), this Sunny Day problem wouldn't exist.
Let's see. What else can Typhlosion learn to avoid using Solarbeam altogether? It's not like I'm going to be stupid enough to make Typhlosion fight Rock, Water, and Ground Pokémon anyway.
Double Team for the sake of being annoying maybe? Focus Blast to destroy rock types with an inaccurate move?
I REALLY wish Typhlosion had more special attacks to work with.
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Post by Ludwig Von Koopa on Nov 16, 2009 16:54:35 GMT -5
If only Typhlosion could learn freaking Energy Ball (Yet Ninetales somehow does), this Sunny Day problem wouldn't exist. Let's see. What else can Typhlosion learn to avoid using Solarbeam altogether? It's not like I'm going to be stupid enough to make Typhlosion fight Rock, Water, and Ground Pokémon anyway. Double Team for the sake of being annoying maybe? Focus Blast to destroy rock types with an inaccurate move? I REALLY wish Typhlosion had more special attacks to work with. Hah. Yeah. It does have a rather awful special moveset outside of sunny day.
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Post by Toadster on Nov 16, 2009 16:58:31 GMT -5
If only Typhlosion could learn freaking Energy Ball (Yet Ninetales somehow does), this Sunny Day problem wouldn't exist. Let's see. What else can Typhlosion learn to avoid using Solarbeam altogether? It's not like I'm going to be stupid enough to make Typhlosion fight Rock, Water, and Ground Pokémon anyway. Double Team for the sake of being annoying maybe? Focus Blast to destroy rock types with an inaccurate move? I REALLY wish Typhlosion had more special attacks to work with. Solarbeam is probably the best bet. Even if you don't use Typhlosion against his weaknesses, you can always get trapped into it. Like my Umberon moveset. I could mean look / baton pass to a water type and destroy you without a good cover.
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Post by Ludwig Von Koopa on Nov 16, 2009 17:10:34 GMT -5
If only Typhlosion could learn freaking Energy Ball (Yet Ninetales somehow does), this Sunny Day problem wouldn't exist. Let's see. What else can Typhlosion learn to avoid using Solarbeam altogether? It's not like I'm going to be stupid enough to make Typhlosion fight Rock, Water, and Ground Pokémon anyway. Double Team for the sake of being annoying maybe? Focus Blast to destroy rock types with an inaccurate move? I REALLY wish Typhlosion had more special attacks to work with. Solarbeam is probably the best bet. Even if you don't use Typhlosion against his weaknesses, you can always get trapped into it. Like my Umberon moveset. I could mean look / baton pass to a water type and destroy you without a good cover. Maybe Toadster should get Shoddy.
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Red Ninja Koopa
Koopa Wizard
Here was the Planet Creator[ss:Shadow Creature]
Posts: 552
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Post by Red Ninja Koopa on Nov 16, 2009 19:00:18 GMT -5
If only Typhlosion could learn freaking Energy Ball (Yet Ninetales somehow does), this Sunny Day problem wouldn't exist. Let's see. What else can Typhlosion learn to avoid using Solarbeam altogether? It's not like I'm going to be stupid enough to make Typhlosion fight Rock, Water, and Ground Pokémon anyway. Double Team for the sake of being annoying maybe? Focus Blast to destroy rock types with an inaccurate move? I REALLY wish Typhlosion had more special attacks to work with. Hah. Yeah. It does have a rather awful special moveset outside of sunny day. Goodness, Typhlosion isn't much better than Magmar except for the more drastic difference in HP and Defense, which Typholosion benefits from. Magmar's redeemable features include a decent balance between Attack and Special Attack, in combination with a wide range of moves. (This is making me want a Feraligatr more and more... but then I'd have to remake my team, which I don't want to do)
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Post by Toadster on Nov 16, 2009 19:11:57 GMT -5
Solarbeam is probably the best bet. Even if you don't use Typhlosion against his weaknesses, you can always get trapped into it. Like my Umberon moveset. I could mean look / baton pass to a water type and destroy you without a good cover. Maybe Toadster should get Shoddy. I had Shoddy, but uninstalled for a reason I don't recall. Maybe I should download it again...
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